Portfolio

About Me

My experience with game development goes back to 2012 when I started working in the casual game industry on a match3 game called Jewel Match IV.Working in a small studio, I started doing game art and levels design, then I expanded my role as a production artist, to QA Lead, to Associate Game Producer and along with the team we made sure that the games deliver top quality in visuals, entertainment and functionality. From my first involvement in the gaming industry up to today, it has been more than 10 years in which I tried to better myself and improve every aspect of my role in producing more than 20 top games, for which I am extremely grateful and proud to be a part. 

The accumulated experience as a level designer, production artist and QA lead helped me better understand all the stages and complexities of video game production and gave me a unique perspective in managing each part of the production process. 

Match 3

Solitaire

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